I’ve had the iPhone 6 for a few days and here are my initial thoughts on the device
It happens every year since 2007. The world goes bat-stuff crazy when Apple announces and then releases a new iPhone or iDevice. Everyone that has the old one WANTS to get the new one. Not everyone that wants one can either afford to buy one or those that are, are lucky enough to get one on the actual launch day. This year, I was blessed enough to be both.
I’ve been playing with a space gray, iPhone 6 since the evening of 2014-09-19. I completed an unboxing for Soft32 that you can see on my site, iTechGear.org.
After working with the device for about five or so days, I have the following to share about the device.
Size and Form Factor
The iPhone 6 and 6 Plus is perhaps one of the thinnest smartphones I have ever put my hands on. While the 4.7″ screen size is perhaps the biggest – and most noticeable – of Apple’s new smartphone’s features, the device’s waist size is relevant news, especially after report after report of the device bending.
With the new design, the iPhone has departed from its four version, design stagnation (iPhone 4, iPhone 4s, iPhone 5, iPhone 5s). The iPhone 6/6 Plus is new. Its sexy. Its bigger, and its thinner. It provides the user with a whole new smartphone experience; or at least that is what Apple would have you believe; and its probably true.
In hand, either device is huge. While the 6 Plus is like holding an iPad mini to your head, the iPhone 6, while only slightly smaller, is still vastly larger than its predecessors. Over the past few days, I’ve found that holding the device is noticeable, especially after using the iPhone 5 over the past two years. However, its noticeably larger, and you know that you know that you’re using a much larger device.
The device is super sexy; but I wouldn’t use it without a case. I made this decision BEFORE hearing about all of the device bending stories and before seeing all of the pictures. As such, the day that I got my iPhone 6, I went to AT&T and bought an OtterBox Defender Series Case for my iPhone 6. I love the profile of the iPhone 6, but if smartphones get any thinner, they will definitely need to be able to bend or fold on purpose in order to prevent the device from being damaged.
You won’t want it to be in a case, but you’re GOING to need something to help protect the device. Its really a GREAT looking device; but while Apple has done a really great job of designing a technologically advanced, consumer friendly device, it may have gone too far in thinning it out.
The screen seems great, and iOS 8 provides a way to change the display resolution on the device to provide those with failing eyesight – like me – a way of changing the zoom level so that its easier to read. The setting is available on both the iPhone 6 and iPhone 6 Plus.
So far, I like the size change. The older form factor seems tiny by comparison. Thankfully, the larger device still fits in my Arkon Car Mount, allowing me to use the device with my hands free kit in my car.
I’ll have more on the device size and my use of it in my full review of the iPhone 6.
Over the past few days, there have been a number of reports on issues with battery life. I have on occasion experienced some of this. While the battery in the iPhone 6 is definitely bigger – you can tell its got a longer battery life – its clear that in some instances, it should last longer than it does.
Like many others, I connect my iPhone to my Pebble Steel, my car radio, my Nike Fuel Band, my Bluetooth headset, and of course, my MacBook Pro, among other devices. While many of these may be BT-LE compatible, and therefore don’t suck too much power, some of them aren’t. Interestingly enough, I don’t see Bluetooth being among the guilty parties in some of the power drains I’ve seen.
As with the iPhone 5 and earlier, most of the drain I’m seeing is coming from screen and processor/co-processor use. Yes. You can read that as gaming. Its also one of the biggest reasons why I really don’t do a lot of gaming on my iPhones. At the end of the day – literally…the end of the day – it doesn’t pay off.
On my iPhone 5, I could start the day with a full charge and after one session of Angry Birds Friends, where I went through all 6 levels for the week – perhaps, 30 minutes of play – my battery life would be down below 70%. I’m seeing similar performance with my iPhone 6.
Some games just suck battery life. You’re going to need to govern your game play and figure out which games are the biggest culprits. I’ll have more on battery life with my review.
I’ve written a lot on iOS 8 over the past few months. You can see my coverage on Soft32 over the past few months, here, here, here and here. The beta period wasn’t pretty. While the OS itself is showing some stability, the release of iOS 8.0.1, has been just as big a train wreck as the other pre-releases of the new mobile OS. Apple, like so many others, is cutting corners on quality; and when you have something like this, being this big, and this visible, you simply just can’t.
Releases of any mobile operating system need to be clean and as issue free as possible. As a software quality professional with over 25 years in quality, I can tell you that there will always be bugs. Always. You’re not going to get away from them. However, you need to make sure that the bugs that you are releasing with are known, of lower priority and severity, and that fixes are planned and coming. Releasing an update to your mobile operating system that disables all mobile, cellular communications and kills the device’s biometric security measures is certain evidence that your QA director isn’t watching where the ship is going. Defects of that severity and priority were easy to spot and should have prevented the release of the update.
I’ll have more on the device, including comparative photos of the iPhone 6 up against the iPhone 5, the HTC One (M8) and Lumia 520 that I have. If you have any specific questions on the device or on iOS 8, I’d be happy to address them in my review. Please feel free to leave your questions in the comments section, below.