A digital audio processing .NET class library that lets developers create their own sound filters or use the ones implemented by the author, such as Gain, Delay, and Reverb, as well as the ability to read and write .WAV files. The library tries to be as systematic as possible; most classes inherit from the SoundObj class. It is not a strong-named assembly so it can’t be registered in the Global Assembly Cache. It is not marked as CLS compliant....
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